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PRINTED FROM the OXFORD RESEARCH ENCYCLOPEDIA, RELIGION (religion.oxfordre.com). (c) Oxford University Press USA, 2016. All Rights Reserved. Personal use only; commercial use is strictly prohibited. Please see applicable Privacy Policy and Legal Notice (for details see Privacy Policy).

date: 24 October 2017

Summary and Keywords

One of the challenges shared across cultures and faiths is the intangible, ineffable nature of the divine. One problematic, yet theologically productive, solution to this problem is to embody the divine in sculpture and painting; another is to seek divine aid and attest to divine presence by making votive offerings. In the absence of a sacred text, it was sculptural and graphic representation of the divine that made sanctuaries and temples in Greece and Rome theologically active places. But the need to experience god was not confined to these centers. Greek and Roman gods were everywhere—on coins, gems, drinking vessels, domestic wall paintings. Even when they were not there, their power could be felt in the representation of those who had felt their power. They were as pervasive as they were all seeing.

This article examines how this material culture worked to bring gods and mortals into contact. It does so by tackling three major issues: first, it discusses how a wide range of artifacts, monumental and modest, shaped sanctuary space and guided and recorded the worshipper’s interaction with the divine; second, it looks at images of gods themselves and how these affected epiphany, while maintaining a critical gap and insisting on their strangeness; and third, it uses art to rethink the relationship of religion and myth. Although there are some continuities between cultures, the rise of Hellenistic and Roman ruler cults created a new subcategory of gods, creating additional representational challenges. Out of this came Christ, who was god incarnate. We briefly explore how early Christian artists used the problems of anthropomorphism to their spiritual advantage.

Keywords: gods, cult, ritual, votives, statues, sculpture, sanctuaries, painting, mythology

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